I chose this game style because I want there to be Rounds and a concept of survival, the concept will be that it involves surviving an amount of time against a horde of enemies and after time passes access to another round is granted and after a certain number of rounds the player will be moved to the victory screen. In easy mode the zombies will spawn less frequently, potions spawn faster, and zombies are slower. In hard mode there will be enemies with more than one life, potions spawn slower, and zombies are much faster than in easy mode. Potions give you an addition of 1 health with your current health status if it is full the potion will be waisted. I chose a top-down shooter because I have played many shooters and have a good idea of them.

Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorIzack Grech
GenreShooter
Made withConstruct
Tags2D, No AI

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